On 13 April the game "the Long Way Home" took 2nd place in the competition No. 121 "Space Stealth" on the website Independent Games Developer Contest. Since it wasApril fool'scontest, and the jobhe wasjustcrazyandalmost impossible. It was necessary to createa spherical, dynamic, turn-basedStealthin space.
On February 28 the game "Space Odyssey" was recognized as the winner of No.119 "SSP" on the website Independent Games Developer Contest. They needed to create a gamein which space together, thrust and physics. Also werelanding on distant planet sand exploring them.
We participated in the international flash mob create100games. The purpose of which blood gate many of the concepts of video games in just a week. The concept of the game Save Jally was created as part of the flash mob create100games.