The Long Way Home EN
But one day on the way to the next asteroid appeared galactic anomaly. The ship at this time piloted by the autopilot, and the Memphis slept after a hard shift. If our hero was in the wheelhouse, then circled least strange part of space, but he wa
s asleep. And the autopilot decided it was okay on the way there, and flew into the anomaly. It was the spatial tunnel, which threw the ship into another universe.
Memphis daily life. It works stable and simple operation. Memphis - the pilot of a spaceship, who extracts ore from drifting asteroids. He is happy with life and very happy. At home, mother Earth, waiting for his loving wife and children.
But one day on the way to the next asteroid appeared galactic anomaly. The ship at this time piloted by the autopilot, and the Memphis slept after a hard shift. If our hero was in the wheelhouse, then circled least strange part of space, but he was asleep. And the autopilot decided it was okay on the way there, and flew into the anomaly. It was the spatial tunnel, which threw the ship into another universe.
Now, Memphis must jump from anomalies in the anomaly with the hope that some of them will bring it back to the home planet. But the hero needs to be careful, as the new universe populated by hostile aliens.
The goal in each level is to reach the anomaly. But sometimes you can complete it, if you destroy all enemies on the map.
The game runs in single-step mode. Each move has a certain number of seconds. To complete the course in advance by clicking on the end turn button. The green circle indicates the maximum range of movement of your vehicle on the move. The number of free running is displayed in the bottom panel. When you use up the entire stock movement - the action comes to the enemy. You cannot collide with the walls and obstacles, as the ship will not sustain and will explode.
Your ship has energy shields. A single collision or hit costs 1 shield. When the number of sheets becomes equal to 0 - you will explode. Also in the Arsenal is a rocket. Their number is displayed on the bottom panel. And start clicking on the button next. Missiles are usually available forward, i.e. where to watch the ship - and that's where they fly.
If you fly up to the enemy close enough, then at the end of the turn, the ship will instantly destroy the enemy with a plasma cutter. The cutter there is no charge. If you want to kill them. The main things fly up close and not are seen.
Each enemy has its field of visibility. You can watch it by clicking on this button with the eye on the left. After using this ability must recharge, so we have no way to constantly monitor their eyes. If the enemy notices you, you will be alerted. And each alien will release one drone that will follow you to the last. These drones are far more than the radius of the turn and always fly to you. They can be destroyed by missiles.
To distract enemies and drones need to use a replica of the ship. The number of models displayed on the bottom panel, to the right of the icons imitation. When you activate a fake, you’re a doll of the ship and all the enemies nearby will try to intercept him, not paying attention to you. But the drones will fly all the same to you. So you can put the doll between you and the drones.
And generally complete training in the game is the first 3 levels.